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- // NetworkReachabilityManager.swift
- //
- // Copyright (c) 2014–2016 Alamofire Software Foundation (http://alamofire.org/)
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- #if !os(watchOS)
- import Foundation
- import SystemConfiguration
- /**
- The `NetworkReachabilityManager` class listens for reachability changes of hosts and addresses for both WWAN and
- WiFi network interfaces.
- Reachability can be used to determine background information about why a network operation failed, or to retry
- network requests when a connection is established. It should not be used to prevent a user from initiating a network
- request, as it's possible that an initial request may be required to establish reachability.
- */
- public class NetworkReachabilityManager {
- /**
- Defines the various states of network reachability.
- - Unknown: It is unknown whether the network is reachable.
- - NotReachable: The network is not reachable.
- - ReachableOnWWAN: The network is reachable over the WWAN connection.
- - ReachableOnWiFi: The network is reachable over the WiFi connection.
- */
- public enum NetworkReachabilityStatus {
- case Unknown
- case NotReachable
- case Reachable(ConnectionType)
- }
- /**
- Defines the various connection types detected by reachability flags.
- - EthernetOrWiFi: The connection type is either over Ethernet or WiFi.
- - WWAN: The connection type is a WWAN connection.
- */
- public enum ConnectionType {
- case EthernetOrWiFi
- case WWAN
- }
- /// A closure executed when the network reachability status changes. The closure takes a single argument: the
- /// network reachability status.
- public typealias Listener = NetworkReachabilityStatus -> Void
- // MARK: - Properties
- /// Whether the network is currently reachable.
- public var isReachable: Bool { return isReachableOnWWAN || isReachableOnEthernetOrWiFi }
- /// Whether the network is currently reachable over the WWAN interface.
- public var isReachableOnWWAN: Bool { return networkReachabilityStatus == .Reachable(.WWAN) }
- /// Whether the network is currently reachable over Ethernet or WiFi interface.
- public var isReachableOnEthernetOrWiFi: Bool { return networkReachabilityStatus == .Reachable(.EthernetOrWiFi) }
- /// The current network reachability status.
- public var networkReachabilityStatus: NetworkReachabilityStatus {
- guard let flags = self.flags else { return .Unknown }
- return networkReachabilityStatusForFlags(flags)
- }
- /// The dispatch queue to execute the `listener` closure on.
- public var listenerQueue: dispatch_queue_t = dispatch_get_main_queue()
- /// A closure executed when the network reachability status changes.
- public var listener: Listener?
- private var flags: SCNetworkReachabilityFlags? {
- var flags = SCNetworkReachabilityFlags()
- if SCNetworkReachabilityGetFlags(reachability, &flags) {
- return flags
- }
- return nil
- }
- private let reachability: SCNetworkReachability
- private var previousFlags: SCNetworkReachabilityFlags
- // MARK: - Initialization
- /**
- Creates a `NetworkReachabilityManager` instance with the specified host.
- - parameter host: The host used to evaluate network reachability.
- - returns: The new `NetworkReachabilityManager` instance.
- */
- public convenience init?(host: String) {
- guard let reachability = SCNetworkReachabilityCreateWithName(nil, host) else { return nil }
- self.init(reachability: reachability)
- }
- /**
- Creates a `NetworkReachabilityManager` instance with the default socket address (`sockaddr_in6`).
- - returns: The new `NetworkReachabilityManager` instance.
- */
- public convenience init?() {
- var address = sockaddr_in6()
- address.sin6_len = UInt8(sizeofValue(address))
- address.sin6_family = sa_family_t(AF_INET6)
- guard let reachability = withUnsafePointer(&address, {
- SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer($0))
- }) else { return nil }
- self.init(reachability: reachability)
- }
- private init(reachability: SCNetworkReachability) {
- self.reachability = reachability
- self.previousFlags = SCNetworkReachabilityFlags()
- }
- deinit {
- stopListening()
- }
- // MARK: - Listening
- /**
- Starts listening for changes in network reachability status.
- - returns: `true` if listening was started successfully, `false` otherwise.
- */
- public func startListening() -> Bool {
- var context = SCNetworkReachabilityContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
- context.info = UnsafeMutablePointer(Unmanaged.passUnretained(self).toOpaque())
- let callbackEnabled = SCNetworkReachabilitySetCallback(
- reachability,
- { (_, flags, info) in
- let reachability = Unmanaged<NetworkReachabilityManager>.fromOpaque(COpaquePointer(info)).takeUnretainedValue()
- reachability.notifyListener(flags)
- },
- &context
- )
- let queueEnabled = SCNetworkReachabilitySetDispatchQueue(reachability, listenerQueue)
- dispatch_async(listenerQueue) {
- self.previousFlags = SCNetworkReachabilityFlags()
- self.notifyListener(self.flags ?? SCNetworkReachabilityFlags())
- }
- return callbackEnabled && queueEnabled
- }
- /**
- Stops listening for changes in network reachability status.
- */
- public func stopListening() {
- SCNetworkReachabilitySetCallback(reachability, nil, nil)
- SCNetworkReachabilitySetDispatchQueue(reachability, nil)
- }
- // MARK: - Internal - Listener Notification
- func notifyListener(flags: SCNetworkReachabilityFlags) {
- guard previousFlags != flags else { return }
- previousFlags = flags
- listener?(networkReachabilityStatusForFlags(flags))
- }
- // MARK: - Internal - Network Reachability Status
- func networkReachabilityStatusForFlags(flags: SCNetworkReachabilityFlags) -> NetworkReachabilityStatus {
- guard flags.contains(.Reachable) else { return .NotReachable }
- var networkStatus: NetworkReachabilityStatus = .NotReachable
- if !flags.contains(.ConnectionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) }
- if flags.contains(.ConnectionOnDemand) || flags.contains(.ConnectionOnTraffic) {
- if !flags.contains(.InterventionRequired) { networkStatus = .Reachable(.EthernetOrWiFi) }
- }
- #if os(iOS)
- if flags.contains(.IsWWAN) { networkStatus = .Reachable(.WWAN) }
- #endif
- return networkStatus
- }
- }
- // MARK: -
- extension NetworkReachabilityManager.NetworkReachabilityStatus: Equatable {}
- /**
- Returns whether the two network reachability status values are equal.
- - parameter lhs: The left-hand side value to compare.
- - parameter rhs: The right-hand side value to compare.
- - returns: `true` if the two values are equal, `false` otherwise.
- */
- public func ==(
- lhs: NetworkReachabilityManager.NetworkReachabilityStatus,
- rhs: NetworkReachabilityManager.NetworkReachabilityStatus)
- -> Bool
- {
- switch (lhs, rhs) {
- case (.Unknown, .Unknown):
- return true
- case (.NotReachable, .NotReachable):
- return true
- case let (.Reachable(lhsConnectionType), .Reachable(rhsConnectionType)):
- return lhsConnectionType == rhsConnectionType
- default:
- return false
- }
- }
- #endif
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