DirectoryDefine.cs 1.2 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. namespace WeChatCore.DefineClass
  7. {
  8. /// <summary>
  9. /// 路径文件
  10. /// </summary>
  11. public class DirectoryDefine
  12. {
  13. /// <summary>
  14. /// 语音消息储存路径
  15. /// </summary>
  16. public static string VoiceMsgPath = "Data\\Voice";
  17. /// <summary>
  18. /// 视频路径
  19. /// </summary>
  20. public static string VideoMsgPath = "Data\\Video";
  21. /// <summary>
  22. /// 图片路径
  23. /// </summary>
  24. public static string ImageMsgPath = "Data\\Image";
  25. /// <summary>
  26. /// 小图片路径
  27. /// </summary>
  28. public static string ImageMsgTempPath = "Data\\Image\\Temp";
  29. /// <summary>
  30. /// 头像路径
  31. /// </summary>
  32. public static string HeaderImagePath = "Data\\HeaderImage";
  33. /// <summary>
  34. /// 动画路径
  35. /// </summary>
  36. public static string ImageMsgGifPath = "Data\\Gif";
  37. /// <summary>
  38. /// 地图消息
  39. /// </summary>
  40. public static string MapImageMsgPath = "Data\\MapImage";
  41. }
  42. }