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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.EventSystems;
- public class CreateTowerCheck : MonoBehaviour {
- Color NormalColor;
- Color _towerC;
- public Renderer bottom;
- public bool createflag;
-
- void Start () {
- NormalColor = new Color(0, 1, 0, 0.3f);
- _towerC = NormalColor;
- }
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- }
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