using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Enemy_UI : MonoBehaviour { public static Enemy_UI instance; public Image hpbar; public Text level; public Image hpbox; public float UIscale; void Start () { instance = this; UIscale = GetComponentInParent().UIScale; hid(); } public void hid() { hpbox.enabled = false; hpbar.enabled = false; level.enabled = false; } public void show() { hpbox.enabled = true; hpbar.enabled = true; level.enabled = true; } // Update is called once per frame void Update () { } }