build.gradle 6.6 KB

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  1. apply plugin: "com.android.application"
  2. import com.android.build.OutputFile
  3. /**
  4. * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  5. * and bundleReleaseJsAndAssets).
  6. * These basically call `react-native bundle` with the correct arguments during the Android build
  7. * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  8. * bundle directly from the development server. Below you can see all the possible configurations
  9. * and their defaults. If you decide to add a configuration block, make sure to add it before the
  10. * `apply from: "../../node_modules/react-native/react.gradle"` line.
  11. *
  12. * project.ext.react = [
  13. * // the name of the generated asset file containing your JS bundle
  14. * bundleAssetName: "index.android.bundle",
  15. *
  16. * // the entry file for bundle generation
  17. * entryFile: "index.android.js",
  18. *
  19. * // whether to bundle JS and assets in debug mode
  20. * bundleInDebug: false,
  21. *
  22. * // whether to bundle JS and assets in release mode
  23. * bundleInRelease: true,
  24. *
  25. * // whether to bundle JS and assets in another build variant (if configured).
  26. * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  27. * // The configuration property can be in the following formats
  28. * // 'bundleIn${productFlavor}${buildType}'
  29. * // 'bundleIn${buildType}'
  30. * // bundleInFreeDebug: true,
  31. * // bundleInPaidRelease: true,
  32. * // bundleInBeta: true,
  33. *
  34. * // the root of your project, i.e. where "package.json" lives
  35. * root: "../../",
  36. *
  37. * // where to put the JS bundle asset in debug mode
  38. * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
  39. *
  40. * // where to put the JS bundle asset in release mode
  41. * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  42. *
  43. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  44. * // require('./image.png')), in debug mode
  45. * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
  46. *
  47. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  48. * // require('./image.png')), in release mode
  49. * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
  50. *
  51. * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  52. * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  53. * // date; if you have any other folders that you want to ignore for performance reasons (gradle
  54. * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  55. * // for example, you might want to remove it from here.
  56. * inputExcludes: ["android/**", "ios/**"],
  57. *
  58. * // override which node gets called and with what additional arguments
  59. * nodeExecutableAndArgs: ["node"],
  60. *
  61. * // supply additional arguments to the packager
  62. * extraPackagerArgs: []
  63. * ]
  64. */
  65. apply from: "../../node_modules/react-native/react.gradle"
  66. /**
  67. * Set this to true to create two separate APKs instead of one:
  68. * - An APK that only works on ARM devices
  69. * - An APK that only works on x86 devices
  70. * The advantage is the size of the APK is reduced by about 4MB.
  71. * Upload all the APKs to the Play Store and people will download
  72. * the correct one based on the CPU architecture of their device.
  73. */
  74. def enableSeparateBuildPerCPUArchitecture = false
  75. /**
  76. * Run Proguard to shrink the Java bytecode in release builds.
  77. */
  78. def enableProguardInReleaseBuilds = false
  79. def packageTime() {
  80. return new Date().format("yyyy-MM-dd", TimeZone.getTimeZone("UTC"))
  81. }
  82. android {
  83. compileSdkVersion 23
  84. buildToolsVersion "23.0.1"
  85. aaptOptions.cruncherEnabled = false
  86. aaptOptions.useNewCruncher = false
  87. defaultConfig {
  88. applicationId "com.testreactnavigation"
  89. minSdkVersion 16
  90. targetSdkVersion 22
  91. versionCode 1
  92. versionName "1.0"
  93. multiDexEnabled true
  94. ndk {
  95. abiFilters "armeabi-v7a", "x86"
  96. }
  97. }
  98. signingConfigs {
  99. release {
  100. // storeFile file(MYAPP_RELEASE_STORE_FILE)
  101. // storePassword MYAPP_RELEASE_STORE_PASSWORD
  102. // keyAlias MYAPP_RELEASE_KEY_ALIAS
  103. // keyPassword MYAPP_RELEASE_KEY_PASSWORD
  104. }
  105. }
  106. splits {
  107. abi {
  108. reset()
  109. enable enableSeparateBuildPerCPUArchitecture
  110. universalApk false // If true, also generate a universal APK
  111. include "armeabi-v7a", "x86"
  112. }
  113. }
  114. buildTypes {
  115. release {
  116. signingConfig signingConfigs.release
  117. minifyEnabled enableProguardInReleaseBuilds
  118. proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
  119. }
  120. }
  121. // applicationVariants are e.g. debug, release
  122. applicationVariants.all { variant ->
  123. variant.outputs.each { output ->
  124. // For each separate APK per architecture, set a unique version code as described here:
  125. // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
  126. def versionCodes = ["armeabi-v7a":1, "x86":2]
  127. def abi = output.getFilter(OutputFile.ABI)
  128. if (abi != null) { // null for the universal-debug, universal-release variants
  129. output.versionCodeOverride =
  130. versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
  131. }
  132. def outputFile = output.outputFile
  133. if (outputFile != null && outputFile.name.endsWith('.apk')) {
  134. File outputDirectory = new File(outputFile.parent)
  135. def fileName
  136. if (variant.buildType.name == "release") {
  137. fileName = "RNWeChat_v${defaultConfig.versionName}_${packageTime()}_release.apk"
  138. } else if (variant.buildType.name == "debug") {
  139. fileName = "RNWeChat_v${defaultConfig.versionName}_${packageTime()}_debug.apk"
  140. }
  141. output.outputFile = new File(outputDirectory, fileName)
  142. }
  143. }
  144. }
  145. }
  146. dependencies {
  147. compile project(':react-native-toast')
  148. compile project(':react-native-image-crop-picker')
  149. compile 'com.android.support:multidex:'
  150. compile fileTree(dir: "libs", include: ["*.jar"])
  151. compile "com.android.support:appcompat-v7:23.0.1"
  152. compile "com.facebook.react:react-native:+" // From node_modules
  153. }
  154. // Run this once to be able to run the application with BUCK
  155. // puts all compile dependencies into folder libs for BUCK to use
  156. task copyDownloadableDepsToLibs(type: Copy) {
  157. from configurations.compile
  158. into 'libs'
  159. }