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@@ -1,150 +0,0 @@
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-apply plugin: "com.android.application"
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-
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-import com.android.build.OutputFile
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-
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-/**
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- * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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- * and bundleReleaseJsAndAssets).
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- * These basically call `react-native bundle` with the correct arguments during the Android build
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- * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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- * bundle directly from the development server. Below you can see all the possible configurations
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- * and their defaults. If you decide to add a configuration block, make sure to add it before the
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- * `apply from: "../../node_modules/react-native/react.gradle"` line.
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- *
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- * project.ext.react = [
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- * // the name of the generated asset file containing your JS bundle
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- * bundleAssetName: "index.android.bundle",
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- *
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- * // the entry file for bundle generation
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- * entryFile: "index.android.js",
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- *
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- * // whether to bundle JS and assets in debug mode
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- * bundleInDebug: false,
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- *
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- * // whether to bundle JS and assets in release mode
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- * bundleInRelease: true,
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- *
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- * // whether to bundle JS and assets in another build variant (if configured).
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- * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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- * // The configuration property can be in the following formats
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- * // 'bundleIn${productFlavor}${buildType}'
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- * // 'bundleIn${buildType}'
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- * // bundleInFreeDebug: true,
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- * // bundleInPaidRelease: true,
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- * // bundleInBeta: true,
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- *
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- * // whether to disable dev mode in custom build variants (by default only disabled in release)
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- * // for example: to disable dev mode in the staging build type (if configured)
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- * devDisabledInStaging: true,
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- * // The configuration property can be in the following formats
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- * // 'devDisabledIn${productFlavor}${buildType}'
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- * // 'devDisabledIn${buildType}'
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- *
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- * // the root of your project, i.e. where "package.json" lives
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- * root: "../../",
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- *
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- * // where to put the JS bundle asset in debug mode
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- * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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- *
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- * // where to put the JS bundle asset in release mode
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- * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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- *
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- * // where to put drawable resources / React Native assets, e.g. the ones you use via
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- * // require('./image.png')), in debug mode
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- * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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- *
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- * // where to put drawable resources / React Native assets, e.g. the ones you use via
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- * // require('./image.png')), in release mode
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- * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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- *
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- * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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- * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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- * // date; if you have any other folders that you want to ignore for performance reasons (gradle
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- * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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- * // for example, you might want to remove it from here.
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- * inputExcludes: ["android/**", "ios/**"],
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- *
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- * // override which node gets called and with what additional arguments
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- * nodeExecutableAndArgs: ["node"],
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- *
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- * // supply additional arguments to the packager
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- * extraPackagerArgs: []
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- * ]
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- */
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-
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-project.ext.react = [
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- entryFile: "index.js"
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-]
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-
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-apply from: "../../node_modules/react-native/react.gradle"
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-
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-/**
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- * Set this to true to create two separate APKs instead of one:
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- * - An APK that only works on ARM devices
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- * - An APK that only works on x86 devices
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- * The advantage is the size of the APK is reduced by about 4MB.
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- * Upload all the APKs to the Play Store and people will download
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- * the correct one based on the CPU architecture of their device.
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- */
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-def enableSeparateBuildPerCPUArchitecture = false
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-
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-/**
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- * Run Proguard to shrink the Java bytecode in release builds.
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- */
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-def enableProguardInReleaseBuilds = false
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-
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-android {
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- compileSdkVersion rootProject.ext.compileSdkVersion
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- buildToolsVersion rootProject.ext.buildToolsVersion
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-
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- defaultConfig {
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- applicationId "com.demo"
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- minSdkVersion rootProject.ext.minSdkVersion
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- targetSdkVersion rootProject.ext.targetSdkVersion
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- versionCode 1
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- versionName "1.0"
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- ndk {
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- abiFilters "armeabi-v7a", "x86"
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- }
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- }
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- splits {
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- abi {
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- reset()
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- enable enableSeparateBuildPerCPUArchitecture
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- universalApk false // If true, also generate a universal APK
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- include "armeabi-v7a", "x86"
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- }
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- }
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- buildTypes {
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- release {
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- minifyEnabled enableProguardInReleaseBuilds
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- proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
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- }
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- }
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- // applicationVariants are e.g. debug, release
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- applicationVariants.all { variant ->
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- variant.outputs.each { output ->
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- // For each separate APK per architecture, set a unique version code as described here:
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- // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
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- def versionCodes = ["armeabi-v7a":1, "x86":2]
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- def abi = output.getFilter(OutputFile.ABI)
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- if (abi != null) { // null for the universal-debug, universal-release variants
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- output.versionCodeOverride =
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- versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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- }
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- }
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- }
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-}
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-
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-dependencies {
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- compile fileTree(dir: "libs", include: ["*.jar"])
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- compile "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
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- compile "com.facebook.react:react-native:+" // From node_modules
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-}
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-
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-// Run this once to be able to run the application with BUCK
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-// puts all compile dependencies into folder libs for BUCK to use
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-task copyDownloadableDepsToLibs(type: Copy) {
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- from configurations.compile
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- into 'libs'
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-}
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